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Tropico 6 Wiki

Tropico 6 Missions. Unlike the rest of the Tropico installments, Tropico 6 does not have a campaign, but instead has a series of missions not related to each-other, covering different aspects of the game. You unlock more missions by completing a set number of the missions you already have.

Raids are one of the novelties that appear in Tropico 6. They allow you to set up a team and organize expeditions abroad in order to achieve a specific effect. For this purpose, you can use four buildings: Pirate Cove, Commando Garrison, Spy Academy, Cyber Operations Center. In the following chapter, you will find a list of all raids you will find in the game, along with information on their use.

General information and World Wonders

There are four buildings that allow players to make raids. They are Pirate Cove, Commando Garrison, Spy Academy and Cyber Operations Center. Every building has a different set of Raids. You can do them only after you collect enough Raid Points. These points are generated by every employee of that building. You can also buy them from the Broker. Also, the Raid buildings are independent meaning that they can do separate Raids.

Do you want to know about the Broker? Check out this chapter.

The main panel with information about all current Raids.

You unlock World Wonders during specific Raids. After building them, these constructions will have special functions. There are 17 World Wonders in the game:

World wonder

Where to unlock?

Function Panzer corps strategy guide.

Stonehenge

Pirate Cove

It makes tree grow around it, reducing the pollution in the area. It also increases tourism and delivers entertainment.

Hagia Sophia

Pirate Cove

After placing it no citizen will die due to a lack of proper healthcare.

Registan of Samarkand

Pirate Cove

Everyone who visits this wonder receives high school education.

Brandenburg Gate

Pirate Cove

Everyone who visits this wonder will avoid extreme political views.

Taj Mahal

Commando Garrison

Every visitor will donate money to the nation's treasury.

Eiffel Tower

Commando Garrison

Increases the range of all radio and TV stations - they can broadcast on the whole Tropico. Increases tourism ratings and delivers entertainment.

Moai Heads

Commando Garrison

Increases movement speed of boats.

Hikone Castle

Commando Garrison

All buildings become more resistant to attacks.

Statue of Liberty

Spy Academy

Each immigrant has 100% happiness.

Great Sphinx

Spy Academy

Increases tourism ratings and delivers entertainment.

Colloseum of Rome

Spy Academy

Happiness of visitors is related only to the quality of food and to entertainment.

Saint Basil's Cathedral

Spy Academy

People who visited this wonder with a great lack of one of the happiness parameters receive a similar boost to another happiness parameter.

The Great Pyramid of Giza

Cyber Operations Center

Increases work speed of each builder by 50%. Increase tourism ratings.

Neuschwanstein Castle

Cyber Operations Center

Increases the time tourists spend on the island and increase tourism fees.

Temple of Heaven

Cyber Operations Center

Increases effectiveness of Plantation and Hydroponic Plantation. Increases tourism ratings.

Winter Palace

Cyber Operations Center

During combat the rebels attack Winter Palace instead of El Presidente's palace. Increases tourism.

White House

Cyber Operations Center

All edict costs and costs of their upkeep are halved.

Pirate Cove

Pirate Cove is the most basic Raid building. This construction is rather cheap, and you don't have to unlock its schematics. The only requirement is that it must be placed on a shore. Pirate Cove specializes in plundering.

Icon

Name

Function

Loot: Bananas, Hides, Iron

You can collect the resources listed in the name. Make this Raid if you are running of one of these resources.

Loot: Coconuts, Sugar, Wool

You can collect the resources listed in the name. Make this Raid if you are running of one of these resources.

Loot: Coffee, Corn, Gold

You can collect the resources listed in the name. Make this Raid if you are running of one of these resources.

Loot: Coal, Logs, Pineapple

You can collect the resources listed in the name. Make this Raid if you are running of one of these resources.

Loot: Fish, Nickel, Tobacco

You can collect the resources listed in the name. Make this Raid if you are running of one of these resources.

Loot: Aluminum, Cocoa, Shellfish

You can collect the resources listed in the name. Make this Raid if you are running of one of these resources.

Loot: Milk, Rubber, Uranium

You can collect the resources listed in the name. Make this Raid if you are running of one of these resources.

Rescue: Any

The pirates are 'rescuing' a few castaways with random education level. A fast way to get a few new workers.

Rescue: Educated

Just like in the raid listed above, your island is visited by a few new citizens. This time, they educated. This is a good way to get this type of citizens if you don't have many of them.

Rescue: Many

Useful when you are out of employees. You will get a lot of new citizens.

Treasure Hunt

You can get one of the four rewards: 10,000$, Blueprint, Research, 5,000 Raid Points.

Commando Garrison

Commando Garrison is the second Raid building. It specializes in military actions both in Tropico and outside the island.

Icon

Name

Function

Intimidate Neighbours

Reduces overall happiness on the Caribbean by 5%.

Guerrilla Patrol

Reduces the number of guerrillas to 5.

Sabotage

You can sabotage any superpower in a given age. Reduces the chance of getting attacked by the sabotaged nation.

Treasure Hunt

You can get one of the four rewards: 10,000$, Blueprint, Research, 5,000 Raid Points.

Spy Academy

Spy Academy specializes in actions that must be done quietly.

Icon

Name

Function

Observation

Reveals citizens' roles and reduces the risk of them becoming a rebel or a criminal. The effect lasts 36 months.

Provoke Rebellion

Provokes rebels right after ending a raid.

Espionage: Blueprint

Steal a random blueprint.

Espionage: Regime Tool

Steal a random research.

Espionage: Knowledge

Steal knowledge points.

Treasure Hunt

You can get one of the four rewards: 10,000$, Blueprint, Research, 5,000 Raid Points.

Cyber Operations Center

Cyber Operations Center is the last Raid building you will unlock in the game. Its purpose is to manipulate the market.

Icon

Name

Function

Market Manipulation (Export)

Creates 10 export trade routes with a 40% price difference to market rates.

Market Manipulation (Import)

Creates 10 import trade routes with a 40% price difference to market rates.

Treasure Hunt

You can get one of the four rewards: 10,000$, Blueprint, Research, 5,000 Raid Points.

Fantasy Reviews

Makes fake reviews on the Internet posted by various types of tourists about your island.

NameResearch required?ApplicationAdvanced Boat ServiceYesIncreased speed and capacity of ships that anchor in the ports. This will increase the effectiveness of ports.Food For The PeopleNoIncreased food happiness through increasing the size of food rations by 100%.Church FeeYesIt enables you to add a mandatory fee in church. It provides additional profit, but it reduces the effectiveness of religion buildings.

In late eras this will improve the approval of capitalists and it will reduce the approval of religious citizens.No Free LunchNoForces the citizens to pay for food. Provides additional income.

Reduces popularity among communists and religious people. Improves your relations with capitalists.

You should issue it only if you have no other choice.Employee Of The MonthYesWhile the edict is active, the mine and industrial workers take double shifts. Greatly improves productivity.Mandatory SiestaNoIntroduces a mandatory break in work. Increases work satisfaction. Reduces productivity and increases pollution.Urban DevelopmentNoFor five years, it reduces cost of all residential buildings. The cost of activating the edict is expensive, so it is most profitable to use it during Cold War or in Modern Times.Penal ColonyYesCriminals come to your island. It increases the number of immigrants but reduces safety.

You will also receive 100$ monthly while the edict is active. It is better to increase workforce through raids. This edict should be issued as a last resort.Child AllowancesYesIntroduces kids benefits. Thanks to that, they no longer have determined financial situation.Free HousingYesOnce you issue the edict, all houses will be free and everyone will be able to leave everywhere.

Useful edict if you want to improve your standings with the communists. NameResearch required?ApplicationAudienceYesProvides you with tasks from three fractions with which you have lowest relations. This will enable you to increase relations with them. Very useful if you have low approval and the elections are coming.Agricultural SubsidiesNoIncreases productivity of all farm buildings while increasing their upkeep.

Improves satisfaction of capitalists and reduces approval of communists.Building PermitYesReduces building cost by 20%. 10% of the basic price will be sent to your Swiss Account. This will negatively impact your relations with the communists but it will let you save money when constructing new buildings.State LoansYesEnables you to take 50000$ credit. You must pay it with monthly installments with interest.

You should use it only if you're in actual danger of going red.Wealth TaxYesIntroduces a tax for wealthy citizens. Provides additional income. Has very strong negative impact on your relations with the communists. If you decide to activate this edict, then also activate an edict that will have a positive influence on this faction in order to reduce the drop of popularity.IndustrializationNoReduces the cost of all industrial buildings for two years. Activation cost is high, so you should be sure that you will be able to take advantage of this edict.Early ElectionsYesElection takes place one year after activating the edict.Literacy ProgramYesIncreases productivity of education building while also increasing their upkeep. You should activate it as quickly as possible.Martial LawYesReduces the chance for rebels to appear and improves your relations with militarists. Reduces freedom and tourism ratings.

You should use it only if the risk of rebels taking actions is too high.ProhibitionYesBans alcohol. Increases safety but reduces entertainment happiness. It also reduces productivity in all buildings on the island. You shouldn't activate this edict.Bells to BulletsYesMelts bells into bullets. Greatly worsens your relations with religious citizens. Increases effectiveness of military units and improves relations with militarists.

If you decide to activate it, then you should also activate an edict that will have positive impact on religious faction to minimize the population drop.Military PoliceYesMilitary buildings work like police stations. Greatly reduces freedom near the buildings and worsens your relations with militarists.Free WheelsYesPoor citizens can also use cars.

Worsens your relations with capitalists and improves your relations with communists. The upkeep of this edict is expensive and after unlocking mass communication it becomes useless.Right to ArmsYesEnables the citizens to have guns. Increases freedom but reduces safety. NameResearch required?ApplicationNuclear TestingYesGives you 100000$. Worsens your relations with all factions and reduces health of citizens. Very useful when you have financial trouble. Can be used only once per game.Good Old DaysYesOrders the citizens to wear old-fashioned clothes.

Improves your relations with the conservationists. Additionally, each Fort and Guard Tower will increase tourism ratings. If your economy is based on tourism, this is the edict you can issue.Experimental Ground TreatmentYesGives 200$ to your Swiss Bank Account per each industrial building. Increases pollution. Worsens relations with environmentalists. Use it if you require additional funds.

Tropico

In order to fix your relations with the environmentalists, also issue the following edict: Mandatory Waste Sorting.Mandatory Waste SortingYesReduces pollution in residential building while also increasing their upkeep. Improves your relations with the environmentalists.Diplomatic SuperpartyYesImproves your relations with all superpowers.Happy MeatNoImproves work satisfaction on the Ranch while also reducing the productivity. You should issue it only if you need to increase this indicator.Tax CutNoReduces taxes for the citizens. Generates great costs but improves approval of all citizens. Very good option if you want to guarantee yourself winning the election.Alternative Food SourceYesFor two years no one will starve to death. Use this edict when you will notice food shortages on the island.Spelling BeeYesThere will be 5% chance that a person that graduates from High School will immediately receive a college-level education. Increases the upkeep cost of the building.Assembly BanYesBans protests.

Increases the chances for a coup and reduces freedom level.National DayYesIncreases the productivity of bars and reduces safety. Worsens your relations with religious citizens.

NameResearch required?ApplicationContraception BanYesIncreases the birth rate and improves your relations with religious citizens. Worsens your relations with intellectualists. Use only if you constantly lack workforce.Legalized SubstancesYesEnables you to increase public freedom and to increase tourism profits. Reduces relations with conservative citizens.Cultural DiversityNoIncreases immigration and tourism ratings. Greatly worsens your relations with conservative citizens.Tax HavenNoIncreases profits from all offices. Worsens your relations with the superpowers. If you want to issue this edict, make sure that your relations with all superpowers are around 50%.Knowledgio SincoYesImproves school effectiveness for one year.

Requires research points.SpeedwayYesIncreases movement speed on roads. The edict is very important as it improves transportation on the island.Compulsory VaccinationYesIssuing this edict will drop healthcare satisfaction each time someone dies due to the lack of proper healthcare.

Additionally, it worsens your relations with environmentalists and religious citizens.Light Bulb BanYesReduces electricity requirements in residential blocks. Increases pollution and upkeep of the Garbage Dumps. The cost of this edict depends on the number of residential buildings. You should issue it if you need more electricity.Sea DisposalYesEnables you to dispose garbage outside the island. Might cause a drop of support of a superpower or one of the factions. You can issue it if you think the pollution on the island is too high.Policy of DetenteYesThere is 50% chance that a rebel loses his role and returns to the society.

Reduces support of traditionalists. Use this edict when the risk of a rebellion is too high.Caribbean Trade Pact AssociationYesCreates a random trade route and improves relations with the capitalists.